The specific mechanics of the journalist I'm not going to say too much about just in case we have to cut it, but if it ends up being fun, it'll add a whole new layer of strategy to things. This is something I've always had in my mind but there just wasn't time to get it in. The facilities inspector will be completely re-purposed to be a new unit known as a state journalist. Negative corruption would also be a possible cumulative policy outcome, in that your buildings are losing their corruption to a minimum of 0. It combines building up the economy and tourism sectors and gives you a great basis to then go. This guide represents a suggestion for ministers and first few turn choices to put you on the road to prosperity. Or create your own and share your tips with the community. It will be a line-item much like "Prosperity" or "Qarifii Approval" and you'll see how much a policy affects corruption. Browse and rate player-created guides for this game. I'll tell you where I'm going with corruption because there's no point keeping it a secret.Ĭorruption will still exist and still be applied to the same buildings, but the rate accumulation will be a function of what your active policies are.
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